What if your 100 hours in Minecraft actually meant something?
A Minecraft MMORPG with real player-to-player trading
Selected for Startup Village Tokyo 2025
Selected for Startup Village Shenzhen 2025
Every sword you loot, every armor you craft is truly yours. Sell to other players for real money. Keep 95% of every sale.
No PayPal scams. No account bans. No 30% fees. Just fair player-to-player trading with instant settlement.
Spent 100 hours getting that legendary drop? Sell it. Moving on from the game? Cash out your inventory. Your progress belongs to you.
Players have been risking bans and scams trying to trade items for real money. In EVE Online. In World of Warcraft. In Hypixel. We finally built the solution.
"I spent 200 hours on this gear. Why can't I sell it when I quit?"
Every MMORPG player, ever
"Go on eBay and don't tell anyone, but you could get scammed or banned"
The current "solution" is risky, expensive, unfair
"If a real game economy exists, it will be in Minecraft"
350M players. 16 years of development. The infrastructure is ready.
Traditional games block trading because every player sale is "lost revenue" for them. We see it differently.
Full MMORPG experience or quick test. Your choice.
But you manage them from inside the game. No wallets. No extensions. Just Minecraft.
Loot a sword, craft armor, find treasure
Item instantly registered on Solana
See it on the scanner. Proof of ownership.
Open your collection. See everything you own. Missing an item? Retrieve it instantly. No commands needed.
Click item. Confirm. Done. Transfer to a friend or destroy forever. All from inside Minecraft.
Not at home? Open the website on your phone. Same features, different screen. Your items are always yours.
Every 5-15 minutes we verify: item in inventory but not in wallet? Removed. Zero duplication in 1 month of testing.
Inside MineX, NPCs aren't scripted. They remember your name. They have goals. They trade with each other. Some save up to evolve. Others form alliances. And occasionally, they ask you questions back.
Learn About AI AgentsNot another crypto team learning gaming. We've been here for a decade.
Building and scaling Minecraft servers before blockchain was a thing
Earncraft (2021). Our first blockchain Minecraft server reached $95M market cap
Co-founder Roberto's Minecraft channel. Direct access to the community
Part of Superteam Japan and Superteam Spain. Deeply embedded in Solana ecosystem
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