Work Completed Today
- Prepared and implemented a new map on the server as the foundation for upcoming builds
- Conducted testing of previously introduced classes and abilities
- Fixed a bug affecting the Ranger, where its unique resource (Stamina) was not being consumed when casting abilities
- Corrected balancing issues related to cooldowns and Stamina usage in Ranger abilities
- Adjusted cooldowns and Stamina costs for Ranger abilities to ensure proper balance
- Began development of unique items, equipment, weapons, and armor sets
- Fixed bugs related to the functionality of customized and special items
Next Steps
- Expand the pool of custom items and refine their integration into the gameplay loop
- Continue balancing abilities and cooldowns through additional playtesting
- Start planning the progression system for equipment and class synergy