Work Completed Today
- Reworked the item tier system, allowing items of higher tiers to possess a greater number of potential modifiers
- Created three special weapon modifiers exclusive to the Verdant Roots set, each featuring distinct probability rates and stat variations
- Developed three unique armor modifiers for each piece of the Verdant Roots armor set — each modifier type has its own appearance rate and statistical effects
- Introduced Weapon Fragments and Armor Fragments, materials used to upgrade Verdant Roots equipment — these fragments will be obtainable through specific grinding zones within the game world
Next Steps
- Begin internal testing of the new modifier system and verify its interaction with item enhancement mechanics
- Implement drop tables and locations for the new fragments to ensure balanced acquisition
- Adjust modifier probabilities and stat bonuses once initial balance testing is complete