Work Completed Today
Orc Enemies
- Implemented three new Orc-themed mobs: Orc Minion, Orc Warrior, and Orc Archer — each featuring unique animations, models, and skill sets
- Added two new bosses: Orc Giant and Orc King, both designed with distinct animations, models, and abilities
- Adjusted drop tables for the newly introduced Orc mobs and bosses to ensure alignment with server progression and economy balance
Plant Enemies
- Introduced four new plant-themed mobs, each with their own animations, models, and skills
- Added a new boss: Mutant Flower, featuring new animations, models, and combat mechanics
NPCs & World
- Implemented a custom NPC system with unique animations, designed to bring cities and populated areas to life
- Created the basic starter weapon set for each class, establishing the initial equipment framework for new players
- Continued development and detailing of the main world map, expanding playable zones and environmental variety
Next Steps
- Begin testing combat balance and drop rates for all newly introduced mobs and bosses
- Integrate NPC dialogue and interaction systems into the animated NPC framework
- Continue world-building efforts, focusing on early-game zones and quest hubs